Monday, 8 January 2018
Started working on runtime again today
Now 2018 is underway and I managed to get Travelling Santa Problem out for Christmas, I wanted to go back and work on runtime, my upcoming app to improve my parkrun times.
It'll have a few more interesting features beyond being just a running app, but I want to get a first version out as soon as possible.
I ran into a few problems with threading and run measuring accuracy at the tail end of last year so I've gone back and redesigned a load of stuff to reduce the number of threads and overhead in calculating the distances.
Today went well with a slow 4K run on part of my local parkrun route. The app behaved nicely and my Strava track data agrees with my calculations.
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